This multi-media, sensory work of art is designed to “bring Woodfox’s words off the page” and into the physical world to engender audiences to imagine and experience the human condition and solitary confinement. As a place-based institution that uses Stowe’s home to tell her story, we are applying this to Woodfox’s “home” to elevate his, raising awareness about the injustices of solitary confinement.
The virtual reality program is a collaboration with the UCONN Digital Humanities Lab with programming and design led by Mackenzie Fox. It will become available July 12 and is best viewed using Google Cardboard-style VR goggles and a smartphone. It will also be available to view online. The release and instructions for viewing will be announced via email, on our website, and on social media.